User review spotlight: Carmageddon (DOS). Released in 1997.

Lee Powell

Game Credits

Production

Crisis in the Kremlin (1991)   (Product Management)
 

Design

Crisis in the Kremlin (1991)   (Additional Design)
 

Programming/Engineering

Sesame Street: Get Set To Learn (1996)   (Technical Director (Creative Wonders))
X-Perts (1995)   (Programmers)
Ballz 3D: Fighting at its Ballziest (1994)   (Edge 16 Support Programming)
Mutant League Hockey (1994)   (Programmers)
Leather Goddesses of Phobos! 2: Gas Pump Girls Mee... (1992)   (Additional Programming)
Crisis in the Kremlin (1991)   (Programming)
Falcon 3.0 (1991)   (Additional Programming)
Super Tetris (1991)   (Technical Director)
California Games (1987)   (IBM version by)
 

Thanks

Wordtris (1992)   (Special Thanks to)
 


Developer Biography

Lee Powell has over 25 years experience developing real-time multimedia software and hardware, combining engineering know-how with project management ability and wide-ranging expertise in commercial product development.

  • Windows, Macintosh, and Embedded Platforms
  • Multimedia, Computer Games, Online Technology
  • Visual Studio, C/C++, XML, ActionScript, JavaScript
  • Intel, SSE, SIMD, DSP, ARM, MIPS Assembly Language
  • MPEG-4, MPEG-2, MP3, JPEG, Dolby Digital Codecs
  • DRM, Data Compression, Streaming, and Encryption
  • Unicode, Cross-Platform Porting and Localization
Project Engineer, Dolby Laboratories 2009 — Present

Senior Software Engineer, LeapFrog 2002 – 2004

Senior Software Engineer, PlanetWeb 2000 – 2001

Director of Technology, Creative Wonders 1994 – 1997

Supervisor of Tools Development, Spectrum HoloByte 1991 – 1992

Senior Software Engineer, Activision 1988 – 1991

Senior Engineer, Breakaway Music Systems 1988 – 1989

Software Engineer, Epyx Inc. 1987 – 1988

Analog Design Engineer, Sequential Circuits 1981 – 1984

Last updated: Jul 21, 2009