Brian Cozzens

Game Credits

Art/Graphics

Duke Nukem 3D: 20th Anniversary World Tour (2016)   (Art)
Homeworld: Remastered Collection (2015)   (UI Art Design and Direction)
Duke Nukem: Forever (2011)   (Minister of Art)
Borderlands (2009)   (Technical Art Director)
Brothers in Arms: Hell's Highway (2008)   (Additional Art)
Shrak for Quake (1997)   (3D Weapons)
 

Support

Brothers in Arms: Hell's Highway (2008)   (Art Outsourcing Help)
 

Thanks

Tales from the Borderlands: Episode 1 - Zer0 Sum (2014)   (Very Special Thanks to Gearbox Software)
Duke Nukem: Forever (2011)   (Gearbox Software would like to make a special acknowledgement for the following intrepid developers who spent up to 10 years on the project at 3D Realms before joining Gearbox Software)
 

Other

Battleborn (2016)   (Gearbox Software is)
Duke Nukem 3D: 20th Anniversary World Tour (2016)   (Gearbox Software Is)
Homeworld: Deserts of Kharak (2016)   (Gearbox is...)
Homeworld: Remastered Collection (2015)   (Gearbox Software is)
Borderlands: The Pre-Sequel! (2014)   (Gearbox Software is)
Aliens: Colonial Marines (2013)   (Gearbox Software Is...)
Borderlands 2 (2012)   (Gearbox Software)
Borderlands 2: Mr. Torgue's Campaign of Carnage (2012)   (Gearbox Software is)
Duke Nukem: Forever (2011)   (Gearbox Software Is)
Borderlands: Double Game Add-on Pack (2010)   (Developers)
Borderlands: Game of the Year Edition (2010)   (Developers)
Borderlands: The Zombie Island of Dr. Ned (2009)   (Development)
Brothers in Arms: Hell's Highway (2008)   (Art Outsourcing Help)
 


Developer Biography

There is no biography on file for this developer.