Ryutaro Osafune

Game Credits

Programming/Engineering

SoulCalibur V (2012)   (Applications Engineers)
Splatterhouse (2010)   (CTG Engineers)
Ace Combat 6: Fires of Liberation (2007)   (Tools Programmers & Technical Support)
Time Crisis II (2001)   (Technical Support & Tool)
 

Art/Graphics

Ace Combat: Assault Horizon - Enhanced Edition (2013)   (Associate Technical Artists)
Ace Combat: Assault Horizon (2011)   (Associate Technical Artists)
Breakdown (2004)   (Technical Art Director)
 

Quality Assurance

Ace Combat 6: Fires of Liberation (2007)   (Play Test)
 

Technology

Super Smash Bros. for Nintendo 3DS (2014)   (Technical Support)
 

Customer/Technical Support

Super Smash Bros. for Wii U (2014)   (Technical Support)
 

Thanks

SoulCalibur IV (2008)   (Special Thanks To)
Death by Degrees (2005)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.