|Night at the Museum: Battle of the Smithsonian (2009)||(Designers)|
|Marine Sharpshooter 4 (2008)||(Level Design)|
|Godzilla: Unleashed (2007)||(Designers)|
Rachel Cordone is a Designer and UnrealScript Programmer specializing in educational and simulation work using the Unreal Engine 2 Runtime, and commercial projects using Unreal Engine 2.5 and Unreal Engine 3.
Last updated: Nov 14, 2008
If you have a portrait of this person, you can upload it to the MobyGames database.
- Prometheus designer chats about latest UDK-based game -- interview with the developer about Prometheus and her projects, on Big Download (10th November 2009)
- Angel Mapper -- Official website of Rachel Cordone