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Thomas Jung

Also Known As

  • Tom Jung

Game Credits

Design

Dark Rift (1997)   (Motion Designer)
 

Programming/Engineering

World Championship Poker 2 featuring Howard Lederer (2005)   (Art┬áDirector)
 

Art/Graphics

Teenage Mutant Ninja Turtles: Out of the Shadows (2012)   (Additional Comic Art)
DC Universe Online (2011)   (Animators)
MLB 08: The Show (2008)   (Senior Lead Interface Artist)
Mushroom Men: The Spore Wars (2008)   (Additional Concept Art)
Command & Conquer 3: Tiberium Wars (2007)   (Additional Art )
MLB 07: The Show (2007)   (Senior Lead Interface Artist)
The Shield: The Game (2007)   (Art Director)
The Lord of the Rings: The Battle for Middle Earth II (2006)   (Additional Art)
The Con (2005)   (Interface Artists)
World Championship Poker 2 featuring Howard Lederer (2005)   (Art Director)
The Lord of the Rings: The Battle for Middle-Earth (2004)   (Artists)
World of Warcraft (2004)   (Additional Art)
Warcraft III: Reign of Chaos (Collector's Edi... (2002)   (2D Artists)
Cardinal Syn (1998)   (Preliminary Character Design)
Oddworld: Abe's Exoddus (1998)   (Digital Artists)
Dark Rift (1997)   (Additional Artwork)
 

Audio

Warcraft III: The Frozen Throne (2003)   (Voice Acting)
Warcraft III: Reign of Chaos (2002)   (Voice Acting)
Warcraft III: Reign of Chaos (Collector's Edi... (2002)   (Voice Acting)
Oddworld: Abe's Exoddus (1998)   (Character Voices)
Dark Rift (1997)   (Voice Talents)
 

Quality Assurance

Diablo II (2000)   (Supplemental Play Balance Team)
 

Other

Diablo II: Lord of Destruction (2001)   (Cinematic Story Boards)
Diablo II (Collector's Edition) (2000)   (Supplemental Play Balance Team)
 


Developer Biography

In October 2006 it was announced Thomas Jung had joined Stray Bullet Games, LLC. as a Senior Environment Artist.

Thomas began his career developing fighting games on the N64. He has artist credits on such titles as Oddworld: Abe's Exoddus, World of WarCraft, Diablo II and he Lord of the Rings: The Battle for Middle-Earth. He served as Academic Director of the Animation and Game Art programs of the Art Institutes of California-Orange County from April 2003 through May 2004, a time of critical growth for the institution. He has been an educator at the college level for four years instructing future game developers in Character and Object Design, Camera and Lighting techniques, Background Design and Layout, and a myriad of other game related subject matter. He has Art Director credits on World Championship Poker 2 and NASCAR 07.

Last updated: Apr 27, 2008