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Hironobu Sakaguchi

Also Known As

  • H. Sakaguchi
  • H. Sakaguchi

Game Credits

Business

Ehrgeiz: God Bless the Ring (1998)   (Supervisors)
Einhänder (1997)   (Supervisor)
 

Production

The Last Story (2011)   (Director)
Final Fantasy IV: The After Years (2008)   (Director)
Final Fantasy IV (2007)   (Director)
Final Fantasy Tactics Advance (2003)   (Executive Producer)
Final Fantasy X-2 (2003)   (Executive Producer)
Final Fantasy Anthology: European Edition (2002)   (Producer)
Kingdom Hearts (2002)   (Executive Producer)
Final Fantasy Chronicles (2001)   (Producer)
Final Fantasy II (2001)   (Director)
Final Fantasy X (2001)   (Executive Producer)
The Bouncer (2000)   (Executive Producers)
Driving Emotion Type-S (2000)   (Executive Producers)
Final Fantasy (2000)   (Executive Producer)
Vagrant Story (2000)   (Executive Producers)
Chocobo Racing (1999)   (Executive Producer)
Chocobo Stallion (1999)   (Executive Producer)
Chrono Cross (1999)   (Executive Producers)
Final Fantasy Anthology (1999)   (Producer)
Final Fantasy VIII (1999)   (Executive Producer)
Front Mission 3 (1999)   (Executive Producers)
Legend of Mana (1999)   (Exeuctive Producer)
Parasite Eve II (1999)   (Executive Producer)
SaGa Frontier 2 (1999)   (Executive Producers)
Brave Fencer Musashi (1998)   (Executive Producer)
Bushido Blade 2 (1998)   (Executive Producers)
Chocobo's Dungeon 2 (1998)   (Producer)
Parasite Eve (1998)   (Producer)
Xenogears (1998)   (Executive Producers)
Bushido Blade (1997)   (Executive Producer)
Final Fantasy Tactics (1997)   (Produced by)
Final Fantasy VII (1997)   (Producer (Square Co. Ltd.))
Front Mission: Gun Hazard (1996)   (Supervisor)
Super Mario RPG: Legend of the Seven Stars (1996)   (Production Supervisor)
Tobal No.1 (1996)   (Supervisor)
Treasure Hunter G (1996)   (General Producer)
Chrono Trigger (1995)   (Supervisor)
Front Mission (1995)   (Supervisor)
Romancing SaGa 3 (1995)   (Executive Producers (製作))
Final Fantasy III (1994)   (Producer)
Romancing SaGa 2 (1993)   (Executive Producers (製作))
Final Fantasy V (1992)   (Executive Producers)
Final Fantasy II (1991)   (Producer)
Rad Racer (1987)   (Executive Producer)
Will: The Death Trap II (1985)   (Direct)
The Death Trap (1984)   (Producer)
 

Design

Final Fantasy IV: The Complete Collection (2011)   (Director)
Final Fantasy III (2006)   (Director & Scenario)
Final Fantasy Origins (2002)   (Original Development)
Driving Emotion Type-S (2000)   (Original Concept)
Final Fantasy IX (2000)   (Conceived & Produced by)
Final Fantasy Anthology (1999)   (Director)
Final Fantasy V (1992)   (Director)
Final Fantasy II (1991)   (Director)
Final Fantasy III (1990)   (Director)
Final Fantasy II (1988)   (Original Concept)
Final Fantasy (1987)   (Original Concept)
 

Programming/Engineering

Will: The Death Trap II (1985)   (Program)
 

Writers

Lost Odyssey (2007)   (Scenario)
Blue Dragon (2006)   (Scenario)
Final Fantasy VII (1997)   (Based on the story by (Square Co. Ltd.))
 

Art/Graphics

Will: The Death Trap II (1985)   (Graphic Design)
 

Video/Cinematics

Final Fantasy Anthology: European Edition (2002)   (Director)
 

Audio

Lost Odyssey (2007)   (Lyrics)
Blue Dragon (2006)   (All Words)
 

Quality Assurance

Rhythm Tengoku (2006)   (Debug)
Bahamut Lagoon (1996)   (Supervisor)
 

Support

Tobal 2 (1997)   (Supervisor)
 

Thanks

Final Fantasy XII (2006)   (Special Thanks)
Once Twice Thrice! (2002)   (-- Special Thanks To --)
Final Fantasy VII (1997)   (Special Thanks)
Seiken Densetsu 3 (1995)   (Special Thanks)
 

Other

Final Fantasy (2000)   (Original Development)
 


Developer Biography

Hironobu Sakaguchi (坂口 博信) was born in November 1962. He participated in the founding of Square in 1983 as a subsidiary of Denyuusha Software after he and Hiromichi Tanaka dropped out of University together.

Square's games were not very successful at the time, so with the remaining money available, he decided to make his final game and retire from the industry, or so he planned. This final game was called Final Fantasy, which sold a lot better than anyone (including himself) anticipated. His plans for retirement were placed on hold and he continued to make sequels to Final Fantasy, which is now the fourth top selling series of games with over 75 million copies sold.

Promoted to Executive Vice President in 1991. Since joining Square Co., Ltd., he has headed the Development Division. Appointed President of Square LA, Inc. (now Square USA, Inc.) in 1995 with the establishment of a research and development base for U.S. operations.

He has long spoken of his desire to create "a brand-new form of entertainment uniting interactive games and motion pictures;" something demanding the wide-ranging, flexible and imaginative creativity going beyond the bounds of both conventional interactive games and motion pictures. Final Fantasy is a major step towards that dream.

In May 2000, Sakaguchi was honored at the Third Annual Interactive Achievement Awards Ceremony in Los Angeles during the Electronic Entertainment Expo (E3). Hosted by the Academy of Interactive Arts and Sciences, he received the prestigious Hall of Fame Award given to those who have made the most enduring, groundbreaking, and seminal contributions to the world of interactive entertainment and information.

In 2001, he was in charge of making a movie based on the Final Fantasy series of games. Although the critics received it well, the movie was a big bomb in the box office, losing over $120 Million US dollars. This put Square in a difficult position financially, leading to the board of directors to force Sakaguchi out of the company, and Square merged with their rivals, Enix, so that Square can keep developing their high budgeted games. This formed the Square Enix company.

After this, Sakaguchi formed his own company, Mistwalker, which basically writes scenario's and designs games, and outsources coding and graphics to another company.

Last updated: Jul 30, 2011