Douglas Binks

aka: Doug Binks
Moby ID: 334304

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Doug is currently programming enkisoftware's next game title using Runtime Compiled C++, a technique he co-developed with industry friends.

An experienced game developer, Doug was previously Technical Lead of the Game Architecture Initiative at Intel. He has worked in the games industry in roles ranging from the R&D development manager at Crytek to head of studio at Strangelite, as well as lead programmer. An early interest in games development was sidetracked by a doctorate in Physics at Oxford University, and two post-doctoral posts as an academic researcher in experimental nonlinear pattern formation, specializing in fluid mechanics. His fondest childhood memories are of programming games in assembly on the ZX81.

Credited on 10 games

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Avatar: Frontiers of Pandora (2023, PlayStation 5) IconFontCPPHeaders, Copyright (c) 2017
PowerWash Simulator (2021, Windows) Very Special Thanks
Crysis 2 (2011, PlayStation 3) Intel: Thanks to
Crysis (2007, Windows) R&D Development Manager
Prism: Guard Shield (2006, Windows) Additional Thanks to
Delta Force: Black Hawk Down - Team Sabre (2006, PlayStation 2) Additional Thanks to
Starship Troopers (2005, Windows) Head of Studio
Crazy Taxi 3: High Roller (2004, Windows) Programming
Crazy Taxi (2002, Windows) Programming
Virtua Tennis (2002, Windows) Programmer Team

[ full credits ]

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