How do you play retro games?

Tony Goskie

Game Credits

Design

Mortal Kombat: Armageddon (2006)   (User Interface Design)
Mortal Kombat: Deception (2004)   (Background Design)
Mortal Kombat 4 (1997)   (Design)
Mortal Kombat Trilogy (1996)   (Mortal Kombat Trilogy Design Team)
Mortal Kombat 3 (1995)   (MK3 Design Team)
Ultimate Mortal Kombat 3 (1995)   (UMK3 Design Team )
WWF WrestleMania (1995)  
NBA Jam Tournament Edition (1994)   (Design Team)
Mortal Kombat II (1993)   (MK Design Team)
NBA Jam (1993)   (Design Team)
 

Programming/Engineering

NBA Jam Tournament Edition (1994)   (Midway Programmers & Developers)
Total Carnage (1991)   (Total Carnage Design Team)
 

Art/Graphics

Injustice: Gods Among Us (2013)   (Senior Concept Artists)
Mortal Kombat (2011)   (Senior Environment Artists)
Mortal Kombat vs. DC Universe (2008)   (Senior Enviroment Artists)
Mortal Kombat: Armageddon (2006)   (Art Directors)
Mortal Kombat: Unchained (2006)   (Konquest, Chess & Puzzle Graphics)
Mortal Kombat: Shaolin Monks (2005)   (Art Directors)
Mortal Kombat: Deception (2004)   (Hi-res Renders)
Mortal Kombat: Deadly Alliance (2002)   (Additional Graphics )
Mortal Kombat Trilogy (1996)   (Graphics)
Mortal Kombat 3 (1995)   (Graphics)
Ultimate Mortal Kombat 3 (1995)   (Art)
WWF WrestleMania (1995)   (Art)
Mortal Kombat II (1993)   (Background Graphics)
 

Thanks

Mortal Kombat: Tournament Edition (2003)   (Special Thanks)
Mortal Kombat: Deadly Alliance (2002)   (Special Thanks)
Ultimate Mortal Kombat 3 (1995)   (Additional Thanks)
Mortal Kombat (1992)   (Special Thanks to)
 

Other

Ultimate Mortal Kombat 3 (1995)   (Original MK Team)
WWF WrestleMania (1995)   (Development)
Mortal Kombat II (1993)   (Undetermined)
 


Developer Biography

There is no biography on file for this developer.