Aaron Bockelie

Game Credits


Infinite Crisis (2015)   (Studio Information Technology)
Batman: Arkham Origins - Blackgate: Deluxe Edition (2014)   (Studio Information Technology)
The LEGO Movie Videogame (2014)   (Studio Information Technology)
Middle-earth: Shadow of Mordor (2014)   (Studio Information Technology)
Batman: Arkham Origins (2013)   (Information Technology)
Batman: Arkham Origins - Blackgate (2013)   (Information Technology)
Injustice: Gods Among Us (2013)   (Information Technology)
Injustice: Gods Among Us - Ultimate Edition (2013)   (Information Technology)
Man of Steel (2013)   (Information Technology)
Batman: Arkham City - Armored Edition (2012)   (Information Technology)
Gotham City Impostors (2012)   (Information Technology)
LEGO The Lord of the Rings (2012)   (Senior System Administrators)
Lollipop Chainsaw (2012)   (Information Technology)
Midway Arcade Origins (2012)   (Senior System Administrators)
Mortal Kombat: Arcade Kollection (2012)   (Information Technology)
Scribblenauts Unlimited (2012)   (Information Technology)
Bastion (2011)   (Information Technology)
Batman: Arkham City (2011)   (Information Technology)
F.3.A.R. (2011)   (Information Technology)
Green Lantern: Rise of the Manhunters (2011)   (Information Technology)
The Lord of the Rings: War in the North (2011)   (Senior System Administrators)
Mortal Kombat (2011)   (Information Technology)
Batman: The Brave and The Bold - The Videogame (2010)   (Information Technology)
Galactic Taz Ball (2010)   (Information Technology)
Legend of the Guardians: The Owls of Ga'Hoole (2010)   (Information Technology)
Super Scribblenauts (2010)   (Information Technology)
F.E.A.R. 2: Reborn (2009)   (Tech Support)
LEGO Rock Band (2009)   (Information Technology)
Where the Wild Things Are (2009)   (INFORMATION TECHNOLOGY)
Where the Wild Things Are (2009)   (Information Technology)
Dream Day Wedding (2007)   (IT Support)


F.E.A.R. 2: Reborn (2009)   (Tech Support)

Developer Biography

Aaron Bockelie is an IT wizard in the Seattle video game industrial zone. At first he toiled in the flame licked, smoke belching putrescible bowels of Microsoft in the early 2000's. Later, after a number of odd jobs involved with the cold, uncaring machinations of America's military-industrial complex, he found a home pulling levers at his first game factory.

After a couple oblique and vagrant career choices, he ended up at WB Games, where he specializes as a so-called "Application Engineer". This title affords a small dispensation of bread and circuses, allowing him to hemorrhage currency into ill-advised real estate investments, care for his wife and children, and perhaps one day purchase another Unimog for adventure, fun and profit.

Last updated: Jul 18, 2012