Also Known As
- Jim Brown
|American Idol (2003)||(Game Design)|
|I.G.I-2: Covert Strike (2003)||(Lead Game Designer)|
|IndyCar Series (2003)||(Additional Design Work)|
|Beneath a Steel Sky (1994)||(Project Leader)|
|World Championship Snooker 2004 (2004)||(Special Thanks)|
|Broken Sword: The Sleeping Dragon (2003)||(Special thanks)|
|World War II: Prisoner of War (2002)||(Special Thanks)|
James Brown grew up loving interactive fiction, and spent far too much of his childhood in creating online fictional text-based environments.
After many years in the Quake 'mod-scene', James specializes in Open Source development and the preservation of gaming heritage; He currently spends most of his time negotiating with games studios for official assistance with ScummVM, a well known interpreter for classic 2D adventure games, while still championing the further development of the now open-source Quake 1 thru 3 engines.
Last updated: Aug 31, 2006