James BrownDeveloper BIO
James Brown grew up loving interactive fiction, and spent far too much of his childhood in creating online fictional text-based environments.
After many years in the
Quake 'mod-scene', James specializes in Open Source development and the preservation of gaming heritage; He currently spends most of his time negotiating with games studios for official assistance with ScummVM, a well known interpreter for classic 2D adventure games, while still championing the further development of the now open-source Quake 1 thru 3 engines.
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Games CreditedBeneath a Steel Sky (2008), Revolution Software Ltd.
World Championship Snooker 2004 (2004), Codemasters Software Company Limited, The
American Idol (2003), Codemasters Software Company Limited, The
Broken Sword: The Sleeping Dragon (2003), THQ Inc.
IndyCar Series (2003), Codemasters Software Company Limited, The
Project IGI 2: Covert Strike (2003), Codemasters Software Company Limited, The
World War II: Prisoner of War (2002), Codemasters Software Company Limited, The