How much time do you spend in each single session when you play games?

Alexander Frolov

Game Credits

Production

Sprill and Ritchie: Adventures in Time (2009)   (Project manager)
Sprill: The Mystery of the Bermuda Triangle (2008)   (Project manager)
The Treasures of Mystery Island (2008)   (Project Manager)
 

Design

The Treasures of Mystery Island (2008)   (Developers)
 

Programming/Engineering

House of 1000 Doors: Serpent Flame (2013)   (Programmers)
House of 1000 Doors: Family Secrets (2012)   (Programmers)
House of 1000 Doors: The Palm of Zoroaster (2012)   (Programmers)
Settlement Colossus (2010)   (Programmers)
The Treasures of Mystery Island: The Gates of Fate (2010)   (Programmers)
Sprill and Ritchie: Adventures in Time (2009)   (Programmers)
Beach Party Craze (2008)   (Programming)
Pet Show Craze (2008)   (Programming)
Sprill: The Mystery of the Bermuda Triangle (2008)   (Programmers)
The Treasures of Mystery Island (2008)   (Programmers)
Cubozoid (2007)   (Programming)
Fashion Craze (2007)   (Developers)
 

Technology

House of 1000 Doors: Serpent Flame (2013)   (Technical Director)
 

Thanks

Knock-knock! (2013)   (Daring Ones)
 


Developer Biography

Alexander Frolov graduated with a degree in applied mathematics from Dnepropetrovsk National University

He is the Chief technical Officer for Alawar Five-BN where he has worked since 2002. During his career Alexander has worked on titles as Sprill: Mystery of the Bermuda Triangle, The Treasures of Mystery Island Triangle as well as creating, and constantly improving the company’s casual game engine.

Last updated: Mar 30, 2013