New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Niall Fraser

Game Credits

Production

Colin McRae Rally 2005 (2004)   (Project Management)
 

Programming/Engineering

XS (1996)   (Programming)
 

Support

Carmageddon (1997)   (Helpful Bloke)
 

Thanks

Kingdom O' Magic (1996)   (With thanks to)
 

Other

Carmageddon (1997)   (Helpful Bloke)
 


Developer Biography

Niall Fraser has worked on platforms ranging from Silicon Graphics to mobile phones. He had a stint at SCi where he spent three years on the software development of the 3D gladiatorial combat game XS and the 3D action strategy project Wargate (as game designer/software engineer); both for the PC. During eight years at Alenia Marconi Systems he developed a variety of high end military simulators for customers such as the British Army, Royal Navy, RAF and the MOD's Defence Evaluation and Research Agency. Attaining the position of Technical Project Leader for the Visuals Group he left in 2000. He then left to set up the development studio Covert Operations in the same year.

Formerly on the board of TIGA and working with TIGA Mobile he became Development Director at the development studio IOMO when he sold Covert Operations to them in 2003. After IOMO was acquired by Infospace he set up TinRaven to focus primarily on games for the iPhone.

Last updated: Jul 09, 2009