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Jeff Peters

Game Credits

Business

Hot Wheels: Velocity X (2002)   (Director of PD)
 

Production

Family Game Night 4: The Game Show (2011)   (Executive Producer)
Superman Returns (2006)   (Supervising Producer)
Motor Mayhem (2001)   (Producer)
 

Design

Hot Wheels: Velocity X (2002)   (Game Designer)
Mortal Kombat 3 (1995)   (Director)
The Ren & Stimpy Show: Time Warp (1994)   (Game Design Monkey)
SeaQuest DSV (1994)   (Director)
Mortal Kombat II (1993)   (Very Tired Project Dictator Director)
Rex Ronan: Experimental Surgeon (1993)   (Person who directed things)
Mortal Kombat (1992)   (Directing Dude )
 

Programming/Engineering

California Speed (1998)   (PCB Engineering Tech)
Mace: The Dark Age (1997)   (Hardware Support)
Mortal Kombat 3 (1995)   (Senior Hardware Technicians)
Ultimate Mortal Kombat 3 (1995)   (Senior Hardware Technicians)
 

Art/Graphics

SeaQuest DSV (1994)   (Artists)
Mortal Kombat II (1993)   (Those of Artistic Type Flair)
 

Marketing

Hot Wheels: Velocity X (2002)   (Director of PD & Game Designer)
Motor Mayhem (2001)   (Director of Product Development)
 

Support

WWF WrestleMania (1995)   (Hardware Support)
 

Thanks

Game of Thrones (2012)   (HBO)
Disney's Chicken Little (2005)   (Special Thanks)
Crystalis (1990)   (Special Thanks To)
 


Developer Biography

Jeff’s eclectic video game career began in the early eighties, within the peak of the arcade industry. His working experience has had him owning and operating his own arcade, being listed in the Guinness Book of World records for video game related achievements, founding the U.S. National Video Game Team and organizing international video game contests and promotions on its behalf. He further went on to co-found a publishing company and created Electronic Gaming Monthly magazine as well as founding a successful graphics design company. As a video game developer, he has also created and shipped games for just about every gaming console ever made including a few arcade games to round out the mix.

Jeff has also been a successful industry consultant, game designer, artist, Software Manager for SNK, Project Manager for Sculptured Software, Inc., Project Director for Kodiak Interactive and Director of Product Development for both Beyond Games, Inc and GearWorks Games, LLC. He has also worked with major industry publishers such as Acclaim, Disney, Viacom, THQ, Midway, and Electronic Arts and has shipped over 25 video games to market during his ongoing career.

Jeff seems to rarely sleep, enjoys writing, any outdoor activity and is highly involved in the classic arcade and pinball restoration community, with a personal collection of 50+ arcade games and pinball machines.

Last updated: Jul 14, 2005