Jeff Peters

Developer BIO

Jeff’s eclectic video game career began in the early eighties, within the peak of the arcade industry. His working experience has had him owning and operating his own arcade, being listed in the Guinness Book of World records for video game related achievements, founding the U.S. National Video Game Team and organizing international video game contests and promotions on its behalf. He further went on to co-found a publishing company and created Electronic Gaming Monthly magazine as well as founding a successful graphics design company. As a video game developer, he has also created and shipped games for just about every gaming console ever made including a few arcade games to round out the mix.

Jeff has also been a successful industry consultant, game designer, artist, Software Manager for SNK, Project Manager for Sculptured Software, Inc., Project Director for Kodiak Interactive and Director of Product Development for both Beyond Games, Inc and GearWorks Games, LLC. He has also worked with major industry publishers such as Acclaim, Disney, Viacom, THQ, Midway, and Electronic Arts and has shipped over 25 video games to market during his ongoing career.

Jeff seems to rarely sleep, enjoys writing, any outdoor activity and is highly involved in the classic arcade and pinball restoration community, with a personal collection of 50+ arcade games and pinball machines.

Websites


Games Credited
Disney's Chicken Little (2005), Buena Vista Games, Inc.
Hot Wheels: Velocity X (2002), THQ Inc.
Motor Mayhem (2001), Atari Europe S.A.S.U.
Mace: The Dark Age (1997), Atari Games Corporation
Mortal Kombat 3 (1995), Atari, Inc.
Mortal Kombat II (1994), Acclaim Entertainment, Inc.
Mortal Kombat (1993), Acclaim Entertainment, Inc.
Rex Ronan: Experimental Surgeon (1993), Health Hero Network, Inc.
Crystalis (1990), SNK Corporation
 

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