Juan Esteban Diaz

Also Known As

  • Juan-Esteban Diaz

Game Credits


Assassin's Creed: Revelations - The Lost Archive (2012)   (Camera Designers)
Assassin's Creed: Brotherhood (2011)   (Camera Designers)
Assassin's Creed: Revelations (2011)   (Camera Designers)
Assassin's Creed: Brotherhood (2010)   (Camera Designers)


Assassin's Creed: Syndicate (2015)   (Camera Specialists)
Assassin's Creed: Unity (2014)   (Camera Specialists Cinematics)
Assassin's Creed IV: Black Flag (2013)   (Assistant Realization Director)
Assassin's Creed III (2012)   (3D Animators Cinematic)
Assassin's Creed: Revelations (2011)   (Camera Designers)
Tom Clancy's Splinter Cell: Conviction (2010)   (Camera Animator)
Tom Clancy's H.A.W.X (2009)   (Cinematic Art Team)
Far Cry 2 (2008)   (Animators)
Prince of Persia (2008)   (Camera Specialists)


Assassin's Creed: Origins (2017)   (Assistant Cinematic Director)
Assassin's Creed: Rogue (2014)   (Assistant Cinematic Director)
Prince of Persia (2008)   (Camera Specialists)


Assassin's Creed III: Liberation (2012)   (Special Thanks)

Developer Biography

In 2004 Juan obtained his bachelor's degree in Communication studies, specializing in film. During his studies and right after, he started working freelance as a cameraman for private and public events. At the same time, he was also modeling for an agency and starred in a few commercials and Broadway musicals.

Then in 2006 Juan decided to expand his horizons and completed a diploma in 3d animation from the Ubisoft Campus. Since then, he has been working at Ubisoft as a 3d animator with a specialization in 3d cameras. His daily job consists of creating cinematic sequences and framing the shots for the numerous scripted events in the games. He animates the camera in a 3d world just like a real cameraman would.

In his free time, Juan does some character animation and animation systems integration. His pastimes include movie watching, singing, playing video games, doing sports and aviation.

Last updated: Sep 25, 2009