Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Patrice Beauvais

Game Credits

Programming/Engineering

Tom Clancy's Ghost Recon: Phantoms (2014)   (Reporting Pipeline Programmers)
The Mighty Quest for Epic Loot (2013)   (Lead Programmers)
Assassin's Creed III: Liberation (2012)   (Programmers)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Programmers (Reporting Pipeline Team))
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Programmers)
Assassin's Creed: Revelations (2011)   (Programmers (Reporting Pipeline Team))
Driver: San Francisco (2011)   (Programmers (Bloomberg Reporting Pipeline))
Assassin's Creed: Brotherhood (2010)   (Reporting Pipeline Programmers)
Prince of Persia: The Forgotten Sands (2010)   (Programmers)
Shaun White Skateboarding (2010)   (Programmers)
Silent Hunter 5: Battle of the Atlantic (2010)   (Rendez-Vous Platform Team Programmers)
Tom Clancy's Splinter Cell: Conviction (2010)   (Rendez-Vous Platform Team Programmers)
Assassin's Creed II (2009)   (Programmers Rendez-Vous Platform)
James Cameron's Avatar: The Game (2009)   (Rendez-Vous Platform Programmers)
Rabbids Go Home (2009)   (Programmers)
Tom Clancy's H.A.W.X (2009)   (Nucleus Team Programmers)
Far Cry 2 (2008)   (Nucleus Team Programmers)
Naruto: The Broken Bond (2008)   (Nucleus Programmers)
Shaun White Snowboarding (2008)   (Nucleus Team Programmers)
Tom Clancy's EndWar (2008)   (Nucleus Team Programmers)
 

Thanks

Tom Clancy's Splinter Cell: Blacklist (2013)   (Toronto Studio Special Thanks)
 


Developer Biography

There is no biography on file for this developer.