User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Carine Mawart

Game Credits

Production

Enter the Matrix (2003)   (Software Functionality Testing)
Line of Sight: Vietnam (2003)   (Software Functionality Testing)
 

Quality Assurance

Crashday (2006)   (Quality Control Project Manager)
Desperados 2: Cooper's Revenge (2006)   (Quality Control Project Manager)
Tycoon City: New York (2006)   (Quality Control Project Manager)
Boiling Point: Road to Hell (2005)   (Quality Control Project Manager)
Kao Challengers (2005)   (Quality control project manager)
RollerCoaster Tycoon 3: Soaked! (2005)   (Quality Control Project Manager)
Axis & Allies (2004)   (Quality Control Project Manager)
Ballance (2004)   (Quality Control Project Manager)
RollerCoaster Tycoon 3 (2004)   (Quality Control Project Manager)
Sid Meier's Pirates! (2004)   (Quality Control Project Manager)
Unreal Tournament 2004 (2004)   (Control Project Manager)
Atari: 80 Classic Games in One! (2003)   (Quality Control Project Manager)
Enter the Matrix (2003)   (Software Functionality Testing)
Magic: The Gathering - Battlegrounds (2003)   (Quality Control Team)
Neverwinter Nights: Hordes of the Underdark (2003)   (Quality Control Team)
Neverwinter Nights: Shadows of Undrentide (2003)   (Software Functionality Testing Coordinator)
Sid Meier's Civilization III: Conquests (2003)   (Quality Control Team)
The Temple of Elemental Evil: A Classic Greyhawk A... (2003)   (Quality Control Team)
Terminator 3: War of the Machines (2003)   (Quality Control Team)
Top Spin (2003)   (Quality Control Project Manager)
Unreal II: The Awakening (2003)   (Software Functionality Testing)
Enclave (2002)   (Quality Control Team)
RollerCoaster Tycoon 2 (2002)   (Software Functionality Testing)
Tactical Ops: Assault on Terror (2002)   (Software Functionality Testing)
Unreal Tournament 2003 (2002)   (Software Functionality Testing)
Zapper: One Wicked Cricket! (2002)   (Software Functionality Testing)
Alone in the Dark: The New Nightmare (2001)   (Infogrames (Debugging Co-ordination))
Asterix Mega Madness (2001)   (Debugging co-ordination)
Desperados: Wanted Dead or Alive (2001)   (Debugging Coordinator)
Looney Tunes: Sheep Raider (2001)   (Debugging co-ordination)
Sid Meier's Civilization III (2001)   (Software Fuctionality Testing)
Tintin: Destination Adventure (2001)   (Debugging Co-ordination)
Beetle Crazy Cup (2000)   (Test Coordinators)
Wacky Races (2000)   (Debugging Test Co-Ordination)
Astérix: The Gallic War (1999)   (Debugging Coordinator)
Starshot: Space Circus Fever (1999)   (PC Beta Testing)
Hexplore (1998)   (Playtesting)
No Respect (1997)   (Quality control & Tests)
 

Localization

Neverwinter Nights (2002)   (Software Functionality Testing)
 

Other

Titeuf: Méga compet' (2004)   (Quality Assurance team)
Titeuf: Méga compet' (2004)   (Atari Europe)
 


Developer Biography

There is no biography on file for this developer.