Cormac RussellDeveloper BIO
Cormac has worked in the game industry since 1995 in a wide range of positions from programming (
Cyber Warrior Inc on the
Rubies of Eventide in 1995), producing (on the publisher side at
GT Interactive 1995-1999, and on the developer side at
1Up Studios in 2002-2004) and game design (at
PCP&L on console games,
1Up Studios on PC/console games, and, in 2007, at
Wizards of the Coast on pen and paper games, as well as the company's foray into online digital games.
Games Cormac has worked on:
Rubies of Eventide - Server Programmer at Cyber Warrior
Unreal - Associate Producer at GT Interactive Software
Unreal Mission Pack 1: Return to Na Pali - Associate Producer at GT Interactive Software
Nuclear Strike 64 - Game Designer at PCP&L
Banishers (unreleased PS2 action/adventure game) - Game Designer at PCP&L
WWE Crush Hour - Lead Designer at PCP&L
Street Justice and Iron Construct (unreleased game demos) - Lead Designer/Producer at 1Up Studios
Magic the Gathering, Guildpact - Developer at Wizards of the Coast
Uncivilized: The Goblin Game - Game Designer at Wizards of the Coast
Champions Online - Rewards System Designer
An avid gamer all his life, Cormac loves making games as well as playing them. Currently hopelessly addicted to WoW (say hi to Ahndaierwyer on Icecrown), he spends a substantial portion of his spare time gaming. When he isn't busy working or gaming he can be found lifting, snowboarding, or dancing at psy-trance parties.
Websites
Games CreditedWWE Crush Hour (2003), THQ Inc.
Nuclear Strike (1999), THQ Inc.
Imperium Galactica (1997), GT Interactive Software Corp.