What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Erik Pettersson

Game Credits

Design

Enclave (2002)   (Balancing)
Burning Metal 3D (1999)   (Level Design)
 

Art/Graphics

Payday 2 (2013)   (Art Manager)
Lead and Gold (2010)   (Additional Art)
Bionic Commando (2009)   (Art Manager)
The Chronicles of Riddick: Assault on Dark Athena (2009)   (Modeling)
Terminator: Salvation (2009)   (Art Manager)
Wanted: Weapons of Fate (2009)   (Art Manager)
The Darkness (2007)   (Modelers)
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007)   (Lead Artists)
The Chronicles of Riddick: Escape from Butcher Bay (2004)   (Models)
Enclave (2002)   (Additional Characters)
Space Cowboy (2001)   (Additional art)
Intergalactic Invaders (2000)   (Art)
Spot the Difference (2000)   (Art Director)
Blocks (1999)   (Graphics)
Burning Metal 3D (1999)   (3D Models)
Burning Metal (1998)   (Graphics)
 

Video/Cinematics

The Darkness (2007)   (Additional Motion Capture Performers)
 

Audio

Enclave (2002)   (Additional Voice Acting)
Burning Metal 3D (1999)   (Sound)
 

Thanks

Bionic Commando Rearmed 2 (2011)   (Special Thanks to Grin)
 


Developer Biography

There is no biography on file for this developer.