|Crysis (2007)||(R&D Development Manager)|
|Landmark (2016)||(Additional Engineering)|
|Middle-earth: Shadow of Mordor (2014)||(Additional Engine Engineering)|
|Gotham City Impostors (2012)||(Additional Development)|
Dmitry Shtainer has been involved with video games in the last 25 yearsas Senior Software Engineer / Technical Director. After more than two years with Warner Brothers Games (Monolith Production studio) as Senior Graphics Engineer working on unannounced game title he decided to join Garage Games Studio, and later on Tripwire Interactive as Technical Director.
Last updated: Aug 27, 2013