New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Tomasz Widenka

Game Credits

Design

Two Worlds II (2010)   (Level Design)
Przeklęta Ziemia (1998)   (Game concept)
 

Programming/Engineering

Deadfall Adventures (2013)   (Senior Multiplayer Programmers)
Painkiller: Hell & Damnation (2012)   (Lead Multiplayer Programmer)
NecroVisioN (2009)   (Lead Engine Programmer)
NecroVisioN: Lost Company (2009)   (Lead Engine Programmer)
Time Ace (2007)   (Programmers)
Przeklęta Ziemia (1998)   (Programming )
 

Video/Cinematics

Przeklęta Ziemia (1998)   (Intro)
 


Developer Biography

There is no biography on file for this developer.