Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Tomasz Widenka

Game Credits

Design

Two Worlds II (2010)   (Level Design)
Przeklęta Ziemia (1998)   (Game concept)
 

Programming/Engineering

Deadfall Adventures (2013)   (Senior Multiplayer Programmers)
Painkiller: Hell & Damnation (2012)   (Lead Multiplayer Programmer)
NecroVisioN (2009)   (Lead Engine Programmer)
NecroVisioN: Lost Company (2009)   (Lead Engine Programmer)
Time Ace (2007)   (Programmers)
Przeklęta Ziemia (1998)   (Programming )
 

Video/Cinematics

Przeklęta Ziemia (1998)   (Intro)
 


Developer Biography

There is no biography on file for this developer.