What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Reggie Seagraves

Game Credits

Programming/Engineering

Mystery Trackers: Black Isle (2012)   (Playground SDK™)
Mystery Trackers: Raincliff (2011)   (Playground Game Engine Mac Lead)
Gourmania 2: Great Expectations (2010)   (Playground Game Engine)
Jolly Rover (2010)   (Playground Game Engine)
Love Story: Letters from the Past (2010)   (Playground Game Engine)
Mind's Eye: Secrets of the Forgotten (2010)   (Playground Game Engine)
Mystery Trackers: The Void (2010)   (Playground Game Engine)
Shutter Island (2010)   (Playground Game Engine)
Wolfgang Hohlbein's The Inquisitor (2010)   (Mac Lead)
Empire Builder: Ancient Egypt (2009)   (Playground Game Engine)
Find Your Own Way Home (2009)   (Playground Game Engine)
Little Folk of Faery (2009)   (Playground Game Engineer (Mac lead))
Mystery of Cleopatra (2009)   (Playground Game Engine)
The Mystery of the Mary Celeste (2009)  
Nat Geo Adventure: Lost City of Z (2009)   (Playground Game Engine)
Righteous Kill 2: Revenge of the Poet Killer (2009)   (Playground Game Engine)
The Tudors (2009)   (Mac Lead)
Wisegal (2009)   (Playground Game Engine)
Fitness Dash (2008)   (Playground Game Engine)
Herod's Lost Tomb (2008)   (Playground Game Engine)
Dream Chronicles (2007)   (Playground Game Engine)
Mystery of Shark Island (2007)   (Playground Game Engine)
Diner Dash 2: Restaurant Rescue (2006)   (Macintosh Engineering)
Diner Dash: Flo on the Go (2006)   (Macintosh Engineering)
TriJinx: A Kristine Kross Mystery (2005)   (Macintosh Engineering)
Pacific General (1997)   (Programmers)
 

Thanks

Vette! (1989)   (Special thanks to)
 

Companies

Tasty Planet (2006)   (Playground Game Engine)
 


Developer Biography

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