Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Johan Hoglund

Game Credits

Programming/Engineering

Battlefield 4 (2013)   (Lead Platform Engineer)
Need for Speed: Rivals (2013)   (Lead BI Platform Engineer)
Need for Speed: World (2010)   (Engineering Leads)
Need for Speed: Undercover (2008)   (Additional Programming)
 


Developer Biography

There is no biography on file for this developer.