Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Marc Trabucato

Game Credits

Programming/Engineering

Tom Clancy's Ghost Recon: Phantoms (2014)   (Motion Architect)
The Mighty Quest for Epic Loot (2013)   (Architect)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Architect)
Driver: San Francisco (2011)   (Engineers/System)
Teenage Mutant Ninja Turtles: Turtles in Time Re-S... (2009)   (Programmers)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Core Engine Team)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (With the collaboration of (Programming))
Largo Winch: Empire Under Threat (2002)   (Engine and Tools)
Rayman 2: The Great Escape (1999)   (Engine-Editor Team)
POD (1997)   (Programming)
Sean Dundee's World Club Football (1997)   (Network Lab)
 

Technology

ZombiU (2012)   (Motion Architect)
 

Thanks

Tom Clancy's Ghost Recon: Future Soldier (2012)   (Special Thanks)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Special Thanks)
 

Other

Tom Clancy's Ghost Recon: Phantoms (2014)   (Ubisoft Paris Future Soldier Team)
 


Developer Biography

There is no biography on file for this developer.