How much time do you spend in each single session when you play games?

Alexis Vaisse

Game Credits

Production

Tom Clancy's Ghost Recon: Future Soldier (2012)   (Project Lead)
Beowulf: The Game (2007)   (Team leaders)
 

Programming/Engineering

The Mighty Quest for Epic Loot (2013)   (Team Lead)
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007)   (Lead Architect)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Technology Architect)
Beyond Good & Evil (2003)   (Animation Tools Developers)
Rayman 2: The Great Escape (1999)   (Programming)
 

Technology

Tom Clancy's Ghost Recon: Phantoms (2014)   (Motion Team Lead)
ZombiU (2012)   (Motion Project Lead)
 

Other

Tom Clancy's Ghost Recon: Phantoms (2014)   (Ubisoft Paris Future Soldier Team)
 


Developer Biography

There is no biography on file for this developer.