Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Yann Masson

Game Credits

Business

Assassin's Creed III (2012)   (Pre-Production Director)
Assassin's Creed III (2012)   (Pre-Production Director)
Assassin's Creed III: Liberation (2012)   (Pre‑production Director)
Far Cry 3 (2012)   (Pre-Production Director)
I Am Alive (2012)   (Pre-production Director)
Just Dance 4 (2012)   (Pre-production Director)
Might & Magic: Duel of Champions (2012)   (Pre Production Director)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Pre-Production Director)
ZombiU (2012)   (Pre-production Director)
The Adventures of Tintin: The Game (2011)   (Pre-production Director)
Child of Eden (2011)   (Pre-production Director)
Driver: San Francisco (2011)   (International Production - Pre-Production Director)
Rayman Origins (2011)   (Pre-Production Director)
Beyond Good & Evil (2003)   (Pre-production Director)
 

Production

Child of Light (2014)   (Pre-Production Director)
Valiant Hearts: The Great War (2014)   (Pre-production Director)
Watch_Dogs (2014)   (Pre-Production Director)
Assassin's Creed IV: Black Flag (2013)   (Pre-production Director)
Far Cry 3: Blood Dragon (2013)   (Pre-production Director)
The Mighty Quest for Epic Loot (2013)   (Pre-production Director)
Rayman Legends (2013)   (Pre-Production Director)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Pre-production Director)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Pre-Production Manager)
Anno 2070 (2011)   (Pre-Production Director)
Assassin's Creed: Revelations (2011)   (Pre-Production Manager)
Driver: San Francisco (2011)   (Pre-Production Director)
Tom Clancy's H.A.W.X 2 (2010)   (Game Content Managers)
Prince of Persia Classic (2007)   (Pre-Production Director)
 

Design

Red Steel 2 (2010)   (Creative Director)
Tom Clancy's H.A.W.X (2009)   (Game Content Managers)
Far Cry 2 (2008)   (Game Content Managers)
Prince of Persia (2008)   (Game Content Managers)
Beowulf: The Game (2007)   (Game Design)
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007)   (Team Leader)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Game Design)
Harry Potter and the Goblet of Fire (2005)   (Game Design)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Lead Game Designers)
Rayman 3: Hoodlum Havoc (2003)   (Additional Game Design)
Egypt II: The Heliopolis Prophecy (2000)   (Direction)
Rayman 2: The Great Escape (1999)   (Additional InfoDesign)
 

Programming/Engineering

Prince of Persia: The Sands of Time (2003)   (Additional Programming)
Rayman 3: Hoodlum Havoc (2003)   (Gameplay Programmers)
 

Writers

Egypt II: The Heliopolis Prophecy (2000)   (Conception, Scenario and Dialogue)
The New Adventures of the Time Machine (2000)   (Dialogue)
 

Art/Graphics

Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007)   (Shaders)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (MIssions - 2D and 3D Artists)
187: Ride or Die (2005)   (Car Production Team)
Rayman 2: The Great Escape (1999)   (Other Characters)
 

Video/Cinematics

Tom Clancy's Ghost Recon: Future Soldier (2012)   (Technical Director, Cinematics & Scripted Events)
 

Thanks

Tom Clancy's Ghost Recon: Future Soldier (2012)   (Special Thanks)
Bet on Soldier: Blood Sport (2005)   (Special thanks to)
Jekyll & Hyde (2001)   (Special Thanks To The Following For Their Advice)
 

Other

Tom Clancy's Ghost Recon: Phantoms (2014)   (GRP Editorial Team)
Flashback (2013)   (Pre‑production Director)
Assassin's Creed III: Liberation (2012)   (Pre-production Director)
The Adventures of Tintin: The Game (2011)   (Tintin First Project Team)
 


Developer Biography

There is no biography on file for this developer.