Less than 60 games needed to complete our goal of 1,500 documented Arcade titles!

Philippe Vimont

Game Credits

Design

Beyond Good & Evil (2003)   (3D Research)
Rayman 2: The Great Escape (1999)   (3D Research)
 

Programming/Engineering

Watch_Dogs (2014)   (Mocam Creator)
Assassin's Creed IV: Black Flag (2013)   (Mocam Creator)
Far Cry 3: Blood Dragon (2013)   (Mocam Creator)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Mocam Creator)
ZombiU (2012)   (Engine Programmers)
Rayman Origins (2011)   (Animation System Creation & Programming)
Rayman Raving Rabbids (2006)   (Original "Jade" Game Engine)
Peter Jackson's King Kong: The Official Game ... (2005)   (Lead Platforms & SFX Programmer)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Programmers)
Beyond Good & Evil (2003)   (Jade Engine & Tools Developers)
POD (1997)   (Programming)
 

Public Relations

Rayman 3: Hoodlum Havoc (2003)   (Special Thanks To)
 

Technology

Tom Clancy's Splinter Cell: Blacklist (2013)   (Mocam Creator)
Assassin's Creed III (2012)   (Mocam Creator)
Assassin's Creed III (2012)   (Mocam Creator)
Far Cry 3 (2012)   (Mocam Creator)
Beyond Good & Evil (2003)   (Technical Consultant)
 

Support

Beyond Good & Evil (2003)   (Technical Consultant)
 

Thanks

The Adventures of Tintin: The Game (2011)   (Special Thanks)
Michael Jackson: The Experience (2010)   (...to)
 


Developer Biography

There is no biography on file for this developer.