Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Cyril Derouineau

Game Credits

Business

CSI: Hidden Crimes (2014)   (Chief Techology & Content Officer)
Rayman Legends (2013)   (GEEA Director)
Just Dance 4 (2012)   (Gameplay Engineering & Entertainment Analysis Director)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Gameplay Engineering & Entertainment Analysis Director)
Rayman Origins (2011)   (GEEA Director)
Shaun White Skateboarding (2010)   (Gameplay Engineering & Entertainment Analysis Director)
James Cameron's Avatar: The Game (2009)   (Gameplay Engineering & Entertainment Analysis Director)
Assassin's Creed (2007)   (Gameplay & Entertainment Analysis Director)
Driver: Parallel Lines (2006)   (Editorial Gameplay Director)
Red Steel (2006)   (Editorial Gameplay Director)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Editorial Gameplay Director)
Tom Clancy's Rainbow Six: Lockdown (2005)   (Editorial Gameplay Director)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Editorial Gameplay Director)
Tom Clancy's Ghost Recon 2: 2007: First Contact (2004)   (Edtorial Gameplay Director)
Rayman 2: The Great Escape (1999)   (WW Studios Manager)
 

Production

Might & Magic: Duel of Champions (2012)   (Gameplay Engineering & Entertainment Analysis Director)
Nutty Fluffies Rollercoaster (2012)   (Chief Content & Technology Officer)
Rayman Jungle Run (2012)   (Chief Content & Technology Officer)
Assassin's Creed: Revelations (2011)   (Gameplay Engineering & Entertainment Analysis Director)
Prince of Persia: The Forgotten Sands (2010)   (Gameplay Analysis Director)
Raving Rabbids: Travel in Time (2010)   (Gameplay Engineering & Entertainment Analysis Director)
Scott Pilgrim vs. The World: The Game (2010)   (Gameplay Engineering & Entertainment Analysis Director)
The Settlers 7: Paths to a Kingdom (2010)   (Worldwide Live Development Director)
Silent Hunter 5: Battle of the Atlantic (2010)   (Gameplay Engineering & Entertainment Analysis Director)
James Cameron's Avatar: The Game (2009)   (Gameplay Engineering & Entertainment Analysis Director)
Just Dance (2009)   (Game Engineering & Entertainment Analysis Director)
Teenage Mutant Ninja Turtles: Turtles in Time Re-S... (2009)   (Entertainment Analysis Director)
Die Siedler: Aufbruch der Kulturen (2008)   (Gameplay Engineering Director)
Far Cry 2 (2008)   (Gameplay Engineering and Entertainment Analysis Director)
Haze (2008)   (Gameplay & Entertainment Analysis Director)
Lost: Via Domus (2008)   (Gameplay Engineering & Entertainment Analysis Director)
Tom Clancy's EndWar (2008)   (Gameplay Engineering & Entertainment Analysis Director)
Naruto: Rise of a Ninja (2007)   (Gameplay & Entertainment Analysis Director)
Prince of Persia Classic (2007)   (Gameplay Engineering & Entertainment Analysis Director)
Surf's Up (2007)   (Editorial Gameplay Director)
Surf's Up (2007)   (Gameplay and Entertainment Analysis Director)
TMNT (2007)   (Editorial Gameplay Director)
CSI: Crime Scene Investigation - 3 Dimensions of M... (2006)   (Editorial Gameplay Director)
Dark Messiah: Might and Magic (2006)   (Editorial Gameplay Director)
Open Season (2006)   (Editorial Gameplay Director)
Star Wars: Lethal Alliance (2006)   (Editorial Gameplay Director)
Tom Clancy's Rainbow Six: Lockdown (2006)   (Editorial Coordination)
Battles of Prince of Persia (2005)   (Editorial Gameplay Director)
Far Cry (2004)   (Additional Onsite Production Support)
Rayman (2000)   (Development Managers)
 

Design

Tom Clancy's H.A.W.X (2009)   (Gameplay Engineering & Entertainment Analysis Director)
World in Conflict: Soviet Assault (2009)   (Gameplay Engineering & Entertainment Analysis Director)
Assassin's Creed: Altaïr's Chronicles (2008)   (Gameplay and Entertainment Analysis Director)
Die Siedler: Aufbruch der Kulturen (2008)   (Entertainment Analysis Director)
Far Cry 2 (2008)   (Gameplay Engineer & Entertainment Analysis Director)
Lost: Via Domus (2008)   (Gameplay Engineering & Entertainment Analysis Director)
Prince of Persia (2008)   (Gameplay Engineering & Entertainment Analysis Director)
Shaun White Snowboarding (2008)   (Gameplay Engineering & Entertainment Analysis Director)
Tom Clancy's EndWar (2008)   (Gameplay Engineering & Entertainment Analysis Director)
Driver '76 (2007)   (Editorial Gameplay Director)
Rocky Balboa (2007)   (Editorial Gameplay Director)
Silent Hunter: Wolves of the Pacific (2007)   (Game System Editorial Director)
Surf's Up (2007)   (Editorial Gameplay Director)
TMNT (2007)   (Editorial Gameplay Director)
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007)   (Editorial Gameplay Director)
Brothers in Arms: D-Day (2006)   (Editorial Gameplay Director)
Rayman Raving Rabbids (2006)   (Editorial Gameplay Director)
Star Wars: Lethal Alliance (2006)   (Editorial Gameplay Director )
Street Riders (2006)   (Editorial Gameplay Director)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Editorial Gameplay Director)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Editorial Gameplay Director)
Tom Clancy's Rainbow Six: Lockdown (2006)   (Editorial Gameplay Director)
Tom Clancy's Rainbow Six: Vegas (2006)   (Editorial Gameplay Director)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Editorial Gameplay Director)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Editorial Gameplay Director )
Cold Fear (2005)   (Editorial Gameplay Director)
Far Cry: Instincts (2005)   (Editorial Gameplay Director )
Open Season (2005)   (Editorial Gameplay Director)
Peter Jackson's King Kong: The Official Game ... (2005)   (Editorial Gameplay Director)
Prince of Persia: Revelations (2005)   (Editorial Gameplay Director )
Prince of Persia: The Two Thrones (2005)   (Editorial Gameplay Director)
Silent Hunter III (2005)   (Editorial Gameplay Director)
Star Wars: Episode III - Revenge of the Sith (2005)   (Editorial Gameplay Director)
Myst IV: Revelation (2004)   (Gameplay Director)
 

Programming/Engineering

Anno 2070 (2011)   (Gameplay Engineering & Entertainment Analysis Director)
Driver: San Francisco (2011)   (Gameplay Engineering & Entertainment Analysis Director)
From Dust (2011)   (Gameplay Engineering & Entertainment Analysis Director)
Dawn of Discovery: Venice (2010)   (Gameplay Engineering & Entertainment Analysis Director)
Tom Clancy's Splinter Cell: Conviction (2010)   (Gameplay Engineering Director)
Assassin's Creed II (2009)   (Gameplay Engineering & Entertainment Analysis Director)
James Cameron's Avatar: The Game (2009)   (Gamplay Engineering & Entertainment Analysis Director)
Rabbids Go Home (2009)   (Gameplay Engineering & Entertainment Analysis Director)
Teenage Mutant Ninja Turtles: Turtles in Time Re-S... (2009)   (Gameplay Engineering)
Naruto: The Broken Bond (2008)   (Gameplay Engineering)
The Settlers: Rise of an Empire – The Easte... (2008)   (Entertainment Analysis Director)
Prince of Persia Classic (2007)   (Gameplay Engineering & Entertainment Analysis Director)
The Settlers (2007)   (Editorial Gameplay Director)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Editorial Gameplay Director)
Assault Wings 1944 (2005)   (Code)
Beyond Good & Evil (2003)   (Gameplay Engineering & Entertainment Analysis Director)
Siberian Strike: Episode II (2003)   (Code)
 

Quality Assurance

Far Cry 3: Blood Dragon (2013)   (Gameplay Engineering & Entertainment Analysis Director)
Assassin's Creed III (2012)   (Gameplay Engineering & Entertainment Analysis Director)
Assassin's Creed III (2012)   (Gameplay Engineering & Entertainment Analysis Director)
Far Cry 3 (2012)   (Gameplay Engineering & Entertainment Analysis Director)
I Am Alive (2012)   (Gameplay Engineering & Entertainment Analysis Director)
ZombiU (2012)   (Gameplay Engineering & Entertainment Analysis Director)
The Adventures of Tintin: The Game (2011)   (Gameplay Engineering & Entertainment Analysis Director)
Driver: San Francisco (2011)   (International Production - Gameplay Engineering and Entertainment Analysis Director)
Red Steel 2 (2010)   (Gameplay Engineering & Entertainment Analysis Director)
Tom Clancy's H.A.W.X 2 (2010)   (Gameplay Engineering Entertainment Analysis Director)
Naruto: The Broken Bond (2008)   (Entertainment Analysis Director)
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007)   (Gameplay & Entertainment Analysis Director)
 

Marketing

Beowulf: The Game (2007)   (Gameplay & Entertainment Analysis Director)
The Settlers II: 10th Anniversary - Vikings (2007)   (Editorial Gameplay Director)
 

Creative Services

Tom Clancy's Rainbow Six: Vegas 2 (2008)   (Gameplay Engineering & Entertainment Analysis Director)
Blazing Angels 2: Secret Missions of WWII (2007)   (Editorial Gameplay Director)
Surf's Up (2007)   (Gameplay and Entertainment Analysis Director)
Far Cry: Instincts - Predator (2006)   (Editorial Gameplay Director)
The Settlers II: 10th Anniversary (2006)   (Editorial Gameplay Director)
187: Ride or Die (2005)   (Editorial Gameplay Director)
 

Technology

Assassin's Creed: Pirates (2014)   (Chief Technology & Content Officer)
Prince of Persia: The Shadow and the Flame (2013)   (Technology and Content Manager)
 

Support

Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Editorial Advisor)
 

Thanks

AND 1 Streetball (2006)   (Special Thanks)
Monster 4x4: Masters of Metal (2003)   (Special Thanks to)
Disney's Donald Duck: Goin' Quackers (2000)   (Special Thanks)
Disney's Donald Duck: Goin' Quackers (2000)   (Special Thanks To)
 

Other

Assassin's Creed III: Liberation (2012)   (Gameplay Engineering & Entertainment Analysis Director)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Gameplay Engineering & Entertainment Analysis Director)
Assassin's Creed: Revelations (2011)   (Gameplay Engineering & Entertainment Analysis Director)
Assassin's Creed: Brotherhood (2010)   (Gameplay Engineering & Entertainment Analysis Director)
Prince of Persia: The Forgotten Sands (2010)   (Gameplay Analysis Director)
R.U.S.E.: The Art of Deception (2010)   (Gameplay Engineering & Entertainment Analysis Director)
The Settlers 7: Paths to a Kingdom (2010)   (Gameplay Engineering & Entertainment Analysis Director)
Tom Clancy's Splinter Cell: Conviction (2010)   (Gameplay Engineering & Entertainment Analysis Director)
Assassin's Creed II (2009)   (Gameplay Engineering & Entertainment Analysis Director)
Assassin's Creed II: Discovery (2009)   (Gameplay Engineering & Entertainment Analysis Director)
Assassin's Creed (Director's Cut Edition) (2008)   (Gameplay & Entertainment Analysis Director)
Assassin's Creed (2007)   (Gameplay & Entertainment Analysis Director)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Editorial Gameplay Director)
Rayman 2: The Great Escape (1999)   (WW Studio Managers)
 


Developer Biography

There is no biography on file for this developer.