Adam Lupinacci

Game Credits

Programming/Engineering

WWE 2K18 (2017)   (Lead Software Engineer)
XCOM 2: War of the Chosen (2017)   (Lead Engineer)
Mafia III (2016)   (Lead Engineer)
Sid Meier's Civilization VI (2016)   (Lead Software Engineer)
XCOM 2 (2016)   (Lead Engineer)
Evolve (2015)   (Sr. Software Engineers)
Evolve: Hunter's Quest (2015)   (Sr. Software Engineers)
Sid Meier's Civilization: Beyond Earth - Risi... (2015)   (Lead Engineer)
Sid Meier's Starships (2015)   (Senior Software Engineer)
BioShock Infinite: Burial at Sea - Episode Two (2014)   (Senior Software Engineers)
Sid Meier's Civilization: Beyond Earth (2014)   (Sr Software Engineer)
The Bureau: XCOM Declassified (2013)   (Sr. Software Engineer)
Sid Meier's Ace Patrol (2013)   (Senior R&D Engineer)
Sid Meier's Ace Patrol: Pacific Skies (2013)   (Sr Software Engineer)
Sid Meier's Civilization V: Brave New World (2013)   (Senior Software Engineer)
Borderlands 2: Mr. Torgue's Campaign of Carnage (2012)   (Online Engineer)
The Darkness II (2012)   (Online Engineer)
Spec Ops: The Line (2012)   (Lead Programmers)
Grand Theft Auto IV: The Lost and Damned (2010)   (RAGE Technology Team: Tools Programmers)
Sid Meier's Civilization: Revolution (2009)   (Online Engineer)
Grand Theft Auto IV (2008)   (RAGE Tools Programmers)
 

Technology

Borderlands 2 (2014)   (Online Engineer)
Beejumbled (2013)   (Senior Software Engineer)
BioShock Infinite (2013)   (Online Engineer)
NBA 2K14 (2013)   (Sr. Software Engineer)
Sid Meier's Ace Patrol (2013)   (Online Engineer)
Borderlands 2 (2012)   (Online Engineer)
The Darkness II (2012)   (Online Engineer)
Sid Meier's Civilization V: Gods and Kings (2012)   (Online Engineer)
Spec Ops: The Line (2012)   (Online Engineer)
XCOM: Enemy Unknown (2012)   (Online Engineer)
 


Developer Biography

There is no biography on file for this developer.