|Uncharted 2: Among Thieves (2009)||(Additional Concept Design)|
|Strider (2014)||(Additional Concept Art)|
|Gears of War: Judgment (2013)||(Additional Art Support)|
|Magic: The Gathering - Duels of the Planeswalkers ... (2012)||(Additional Illustrations)|
|Medal of Honor: Warfighter (2012)||(Concept Artists)|
|RIFT (2011)||(Additional Art)|
|inFAMOUS (2009)||(Additional Concept Art)|
|Rise of the Argonauts (2008)||(Additional Concept Art)|
|TRON: Evolution (2010)||(Featuring the Motion Capture Talents Of:)|
|PlayStation All-Stars Battle Royale (2012)||(Special Thanks)|
|Resistance 3 (2011)||(Special Thanks)|
|Thor: God of Thunder (2011)||(Additional Development)|
James Paick has been a Concept Artist in video games and feature films since 2004 with an emphasis on environment and world creation. He is currently working out of Los Angeles, California.
He is a graduate of the Art Center College of Design.
Last updated: Dec 28, 2008