User review spotlight: Carmageddon (DOS). Released in 1997.

Gregory Weir

Game Credits

Production

Today I Die (2009)   (Critical feedback from)
 

Design

Bars of Black and White (2009)   (Created by)
Exploit (2009)   (Developed by)
How to Raise a Dragon (2009)   (Created by)
Silent Conversation (2009)   (Game created by)
The Majesty of Colors (2008)   (Developed by)
Necropolis (2008)   (Game by)
 

Quality Assurance

A House in California (2010)   (Thanks to alpha testers)
 

Thanks

Don't Look Back (2009)   (Special Thanks)
The Infinite Ocean (2004)   (Special thanks to)
 


Developer Biography

Gregory Weir is an American independent developer known for making short, artistic flash games. He also produces an irregular podcast about game design and has written for GameSetWatch.

Last updated: Feb 21, 2011