New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Sascha Jungnickel

Game Credits

Production

Velvet Assassin (2009)   (Executive Producer)
 

Design

Velvet Assassin (2009)   (Creative Director)
Crashday (2006)   (Level Design)
The Oath (1991)   (Idea and Concept)
 

Art/Graphics

Hitman: Blood Money (2006)   (Artists)
Realms of Arkania: Star Trail (1994)   (Graphics / Artwork)
Realms of Arkania: Blade of Destiny (1992)   (Graphics / Artwork)
The Oath (1991)   (Graphics)
Spirit of Adventure (1991)   (Graphics / Artwork)
 

Quality Assurance

Dead Block (2011)   (Tester)
 

Other

Tunnel Rats (2009)   (Team Toro)
Velvet Assassin (2009)   (A Game by)
 


Developer Biography

There is no biography on file for this developer.