|War Wind II: Human Onslaught (1997)||(Assistant Map Editor)|
|Sid Meier's Civilization: Beyond Earth (2014)||(Artists)|
|Sid Meier's Civilization V: Brave New World (2013)||(Modeling Lead)|
|Sid Meier's Civilization V: Gods and Kings (2012)||(Character Leads)|
|Sid Meier's Civilization V (2010)||(Artists)|
|Sid Meier's Civilization: Revolution (2008)||(Lead Artist)|
|Sid Meier's Railroads! (2006)||(Additional Art)|
|Sid Meier's Civilization IV (2005)||(Lead Modellers)|
|Sid Meier's Pirates!: Live the Life (2004)||(Lead Locations Modeler)|
|Rise of Nations (2003)||(Art and Animation)|
|Warhammer 40,000: Rites of War (1999)||(3-D Team)|
|Sanitarium (1998)||(Concept Art)|
|TNN Outdoors Pro Hunter (1998)||(Additional Art)|
|War Wind II: Human Onslaught (1997)||(Artist)|
|War Wind (1996)||(Graphics / Artwork (DreamForge))|
|Anvil of Dawn (1995)||(Artists)|
|Chronomaster (1995)||(Graphics / Artwork)|
|Sid Meier's Civilization III: Conquests (2003)||(Firaxians)|
Brian Busatti is an Artist with Firaxis. He graduated from the Visual Communications program at Art Institute of Pittsburgh in 1994 focusing on illustration and airbrush.
Brian has worked in a number of different roles during his years in the game industry, including conceptual artist, low and high poly modeler, texture artist, animator, and interface designer.
His gaming career started at DreamForge Entertainment. In 2001 he accepted a position at Big Huge Games.
Last updated: May 01, 2006