What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Mike Gonzales

Also Known As

  • Mike Gonzalez

Game Credits

Design

Smuggler's Run 2: Hostile Territory (2001)   (Mission Designers)
Test Drive: Off-Road - Wide Open (2001)   (Level Design)
Legacy of Kain: Soul Reaver (1999)   (Design & Mesh)
 

Art/Graphics

SpyHunter 2 (2003)   (Lead Level Design / 3D Artist)
Test Drive: Off-Road - Wide Open (2001)   (3D Artists)
Legacy of Kain: Soul Reaver (1999)   (Design & Mesh)
San Francisco Rush 2049 (1999)   (Artists)
Might and Magic VI: The Mandate of Heaven (1998)   (Artists at 3DO)
Mission: Impossible (1998)   (3D Artists)
X-Perts (1995)   (Background Artists)
 

Thanks

Midnight Club 3: DUB Edition Remix (2006)   (Special Thanks To)
Midnight Club 3: DUB Edition (2005)   (Special Thanks To)
 

Other

Marc Ecko's Getting Up: Contents Under Pressure (2006)   (Erelevant - Pre-Production)
 


Developer Biography

Mike Gonzales owns Gonzilla, Inc. in Carlsbad, California, which he started in 2004. He works on 2D & 3D motion graphics, game design and production.

His previous work record:

In addition to the games listed below, he also worked on High Heat Baseball during his year at 3DO.

Mike received his education at San Diego State University in California.

Last updated: Jan 23, 2011