How much time do you spend in each single session when you play games?

Thomas Wilson

Game Credits

Design

007: Quantum of Solace (2008)   (Creative Director)
Bee Movie Game (2007)   (Lead Game Designer & Art Director)
The Ant Bully (2006)   (Additional Game Design)
Smurf Racer (2001)   (Additional Game Design)
Bugs Bunny & Taz: Time Busters (2000)   (Design Project Lead)
The Grinch (2000)   (Game Design)
 

Writers

Bugs Bunny & Taz: Time Busters (2000)   (Scripts and Texts)
 

Art/Graphics

Bee Movie Game (2007)   (Art Director)
Disney's Home on the Range (2004)   (Artistic Direction)
Scaler (2004)   (Artistic Director)
Bugs Bunny & Taz: Time Busters (2000)   (Lighting)
 


Developer Biography

BEENOX – ACTIVISION STUDIO (August 2005 to this day) Creative Director

ARTIFICIAL MIND & MOVEMENT (1999 – 2005) Art Director, Lead Game Designer, Illustrator, Texture Artist

Last updated: Oct 27, 2006