Solomon's Key for the NES was released in Japan on this day in 1986.

Daniel Felts

Also Known As

  • Dan Felts

Game Credits

Business

The Spiderwick Chronicles (2008)   (Manager, Interactive Production)
The Godfather: The Game (2006)   (Manager, Interactive)
Star Trek: Shattered Universe (2004)   (Manager (Product Development Interactive & Technology))
The Italian Job (2003)   (Manager, Produc Development Interactive & Technology)
Star Trek: Elite Force II (2003)   (Manager Product Development, Interactive and Technology)
The Italian Job (2001)   (Supervisor, Product Development-Interactive & Technology)
Star Trek: Starfleet Command - Orion Pirates (2001)   (Supervisor, Product Development - Interactive & Technology)
Top Gun: Combat Zones (2001)   (Manager)
Star Trek: Starfleet Command Volume II - Empires a... (2000)   (Supervisor, Product Development - Interactive & Technology)
 

Production

Star Trek (2013)   (Production)
Shutter Island (2010)   (Manager, Interactive Production)
Clueless (2009)   (Producer)
Mean Girls: High School Showdown (2009)   (Producer)
Charlotte's Web: Wilbur and Friends (2006)   (Manager, Interactive & Mobile Production)
The Italian Job (2003)   (Manager, Product Development Interactive & Technology)
The Italian Job (2001)   (Supervisor, Product Development - Interactive & Technology)
Star Trek: Voyager - Elite Force Expansion Pack (2001)   (Supervisor - Product Development, Interactive and Technology)
Top Gun: Combat Zones (2001)   (Supervisor, Product Development)
Top Gun: Firestorm (2001)   (Supervisor)
 

Design

Mission: Impossible - Operation Surma (2003)   (Manager, Product Development Interactive & Technology)
Star Trek: Starfleet Command III (2002)   (Manager, Product Development Interactive & Technology)
 

Programming/Engineering

Star Trek: Invasion (2000)   (Supervisor, Product Development - Interactive and Technology)
 

Art/Graphics

Ace Ventura (1996)   (Compositing)
 

Marketing

The Warriors (2005)   (Manager, Interactive)
 

Public Relations

Star Trek: New Worlds (2000)   (Supervisor, Product Development – Interactive and Technology)
 

Thanks

Star Trek: D-A-C (2009)   (Special Thanks)
Star Trek: Legacy (2006)   (Special Thanks)
Star Trek: Tactical Assault (2006)   (Special Thanks)
 

Other

The Spiderwick Chronicles (2008)   (Manager, Interactive)
Beowulf: The Game (2007)   (Manager, Interactive & Mobile Production)
Charlotte's Web (2007)   (Manager, Interactive & Mobile)
Charlotte's Web (2006)   (Manager, Interactive & Mobile Production)
Neopets: The Darkest Faerie (2005)   (Manager, Interactive)
The Warriors (2005)   (Manager, Interactive)
The Italian Job (2003)   (Manager, Interactive Product Development)
Mission: Impossible - Operation Surma (2003)   (Manager, Product Development Interactive & Technology)
Sabrina, the Teenage Witch: Potion Commotion (2002)   (SUPERVISOR INTERACTIVE PRODUCT DEVELOPMENT)
Star Trek: Bridge Commander (2002)   (Supervisor, Product Development - Interactive & Technology, Viacom/Paramount Pictures)
The Sum of All Fears (2002)   (Manager, Interactive Product Development)
The Sum of All Fears (2002)   (Manager, Interactive Product Development)
Star Trek: Armada II (2001)   (Supervisor, Product Development - Interactive & Technology)
Star Trek: Away Team (2001)   (Supervisor, Product Development - Interactive and Technology)
Star Trek: Deep Space Nine - Dominion Wars (2001)   (Supervisor, Product Development Interactive & Technology)
Star Trek: Deep Space Nine - The Fallen (2000)   (Supervisor, Product Devleopment Interactive and Technology (Paramount))
Star Trek: Voyager - Elite Force (2000)   (Supervisor, Product Development - Interactive & Technology)
Monty Python's The Meaning of Life (1997)   (Scanning)
 

Companies

The Warriors (2005)   (Manager, Interactive)
 


Developer Biography

There is no biography on file for this developer.