|Disney•Pixar Brave (2012)||(Game Programmig)|
|Tom Clancy's H.A.W.X (2009)||(Special Thanks)|
Graduating with a Master (Specialist) degree in Software Architecture and Systems Design from NTUU KPI, Vitalii joined Ubisoft in 2007 in Bucharest with around 3 years of engineering experience in total.
As for Ubisoft Ukraine co-founder, his first game project was to manage production and port XBOX360 BA2 to a PC, and develop from scretch online component , which sold 100K copies for PC only.
In 2008 Vitalii moved to the company's production studio Ubisoft Montreal, and joined FarCry 3 project team.
Due to the international nature of Ubisoft, Vitalii has earned a great experience in Canada and Europe, collaborating with creative multinational teams and people ( Canada, US, UK, Spain, Italy, Ukraine, Bulgaria, Romania, Sweden, France ... ) working with a multidisciplinary crew for projects which are developed at multisite during conception, pre-production and production phases.
In 2011 graduated with comprehensive Project Management Program from McGill University and focused on Essence and business software and mobile Apps
Last updated: Apr 21, 2017