Jeremy ChatelaineDeveloper BIO
Jeremy Chatelaine is a multi-talented programmer who loves turning ideas into reality. He has a long experience in game development and was involved in several successful games.
He stated his career in the game industry in 1997, as beta tester, then as designer, for
Ubi Soft in France. Later in 2000 he was involved as Programmer on
Beach Volleyball for
Carapace in France.
Among other experiences, Jeremy worked at
Lionhead Studios on the highly successful
Black & White series. He was also an Xbox Live Programmer on the racing game
Carve, and as workflow engineer on
Catwoman. These last 2 projects were completed while working with
Argonaut Games Plc.In 2005, Jeremy was working for
Electronic Arts in the United Kingdom.
Websites
Games CreditedMy Little Flufties (2006), GOST Publishing SPRL
Harry Potter and the Goblet of Fire (2005), Electronic Arts, Inc.
Carve (2004), Global Star Software Inc.
Catwoman (2004), Electronic Arts, Inc.
Black & White (2001), Electronic Arts, Inc.
Papyrus (2000), Ubi Soft Entertainment Software