|My Little Flufties (2006)||(Game Incubator PC game engine)|
|Harry Potter and the Goblet of Fire (2005)||(Tools Programming)|
|Carve (2004)||(Xbox Live Programmer)|
|Catwoman (2004)||(Process Engineer)|
|Black & White (2001)||(Programming)|
|Papyrus (2000)||(Additional Programmer)|
|My Little Flufties (2006)||(Thanks fly to)|
Jeremy Chatelaine is a multi-talented programmer who loves turning ideas into reality. He has a long experience in game development and was involved in several successful games.
He stated his career in the game industry in 1997, as beta tester, then as designer, for Ubi Soft in France. Later in 2000 he was involved as Programmer on Beach Volleyball for Carapace in France.
Among other experiences, Jeremy worked at Lionhead Studios on the highly successful Black & White series. He was also an Xbox Live Programmer on the racing game Carve, and as workflow engineer on Catwoman. These last 2 projects were completed while working with Argonaut Games Plc.
In 2005, Jeremy was working for Electronic Arts in the United Kingdom.
Last updated: Nov 12, 2007