Patrick Mansfield

Game Credits


Ratchet & Clank (2016)   (Platform Architecture Team)
Journey (2012)   (Platform Architecture)
Killzone 2 (2009)   (WWS Tools, Technology and Services Group)
Uncharted 2: Among Thieves (2009)   (Platform Engineers)


God of War III (2010)   (Engineers)


Uncharted 4: A Thief's End (2016)   (Platform Architecture Team)
The Order: 1886 (2015)   (Platform Architecture Team)
Tearaway: Unfolded (2015)   (Platform Architecture Team)
Until Dawn (2015)   (Platform Architecture Team)
inFAMOUS: First Light (2014)   (Staff SW Engineers)
inFAMOUS: Second Son (2014)   (Staff SW Engineers)
LittleBigPlanet 3 (2014)   (Platform Architecture)
God of War: Ascension (2013)   (Platform Architecture)
Killzone: Mercenary (2013)   (Platform Architecture)
Resogun (2013)   (Team)
PlayStation All-Stars Battle Royale (2012)   (Team)
Killzone 3 (2011)   (Tools & Technology Group)
Medieval Moves: Deadmund's Quest (2011)   (Managers)
MotorStorm: Apocalypse (2011)   (System Tech Team)
Uncharted 3: Drake's Deception (2011)   (Online Technology Group - Platform Architecture)
Uncharted: Golden Abyss (2011)   (Platform Architecture)
MAG (2010)   (Engineers)


Beyond: Two Souls (2013)   (Platform Architecture, Team)

Developer Biography

There is no biography on file for this developer.