Markus Kark

Game Credits


Trapped Dead (2010)   (Concept and Idea)


Legends of Pegasus (2012)   (AI Programming)
Trapped Dead (2010)   (Lead Programmer)
Die Siedler: Aufbruch der Kulturen (2008)   (3D Engine Programmers)
Tom Clancy's EndWar (2008)   (Engine Programmer)
The Settlers II: 10th Anniversary - Vikings (2007)   (3D Programmers)
The Settlers II: 10th Anniversary (2006)   (3D Programmer)
Söldner: Marine Corps (2005)   (Lead Programmer)
Söldner: Secret Wars (2004)   (Programming)
Söldner: Secret Wars - Reloaded (2004)   (Programming)
Gothic II (2002)   (Additional Engine Programming)


Legends of Pegasus (2012)   (2D Art)


Gothic II (2002)   (Very Special Thanks to our friends and former workmates)


Gothic (2001)   (Charakter Animation)

Developer Biography

Markus Kark held a job as a plastic locksmith and was dooing 3D-Graphics as a hobby during that time. In 1998, he got a freelancer job in the gaming industry.

He animated a lot of human beings and monsters for Piranha Bytes' 'Gothic'. During the development he became familiar with tool-programming. After Gothic he started working on 'Gothic 2' in 2001 as a hybrid-modeller-and-coder but then changed to full-time java-programming for MobileScope AG.

He joined the Wings Simulations team on July, 1st 2002, taking up his role as one of their 3D Artists.

Last updated: Feb 01, 2003