Paweł Kołaczyński

Game Credits

Programming/Engineering

Dying Light: Enhanced Edition (2015)   (Programmers)
Call of Juarez: Gunslinger (2013)   (UI Programmer)
Dead Island: Riptide (2013)   (Additional Gameplay Programming)
Call of Juarez: The Cartel (2011)   (Lead Software Engineers)
Dead Island (2011)   (Programming)
Call of Juarez: Bound in Blood (2009)   (Programming)
 

Thanks

Dead Island: Definitive Edition (2016)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.