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Tomasz Klin

Game Credits

Programming/Engineering

Dying Light (2015)   (Lead Programmers)
Call of Juarez: Gunslinger (2013)   (Lead Developer)
Dead Island: Riptide (2013)   (Additional Gameplay Programming)
Call of Juarez: The Cartel (2011)   (Lead Software Engineers)
Dead Island (2011)   (Additional Engine Programming)
Call of Juarez: Bound in Blood (2009)   (Additional Engine Programming)
Call of Juarez (2006)   (Programming)
 


Developer Biography

There is no biography on file for this developer.