|Call of Juarez: Gunslinger (2013)||(Lead Developer)|
|Dead Island: Riptide (2013)||(Additional Gameplay Programming)|
|Call of Juarez: The Cartel (2011)||(Lead Software Engineers)|
|Dead Island (2011)||(Additional Engine Programming)|
|Call of Juarez: Bound in Blood (2009)||(Additional Engine Programming)|
|Call of Juarez (2006)||(Programming)|
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