Moby Poll: What kind of game collector are you?

Krzysztof Nosek

Game Credits

Production

Call of Juarez: Gunslinger (2013)   (Producer)
Call of Juarez: Bound in Blood (2009)   (Project Coordinator)
 

Programming/Engineering

Dead Island: Riptide (2013)   (Additional Engine Programming)
Call of Juarez: The Cartel (2011)   (Lead Software Engineers)
Dead Island (2011)   (Programming Leads)
 


Developer Biography

There is no biography on file for this developer.