Leon O'Reilly

Also Known As

  • Leon Oreilly

Game Credits

Design

Bugger! (1998)   (Design)
Static (1998)   (Game concept)
 

Programming/Engineering

Tom Clancy's Rainbow Six: Siege (2015)   (Technical Lead Programmer)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Additional Technical Lead)
Harry Potter and the Deathly Hallows: Part 2 (2011)   (Engineering)
Create (2010)   (Lead Engineers)
Harry Potter and the Deathly Hallows: Part 1 (2010)   (Additional Engineering)
Harry Potter and the Half-Blood Prince (2009)   (Additional Engineering)
Harry Potter and the Half-Blood Prince (2009)   (Engineers)
Harry Potter and the Goblet of Fire (2005)   (Graphics Programming)
Clogged Up (2004)   (code)
Harry Potter and the Prisoner of Azkaban (2004)   (Engineering)
Harry Potter: Quidditch World Cup (2003)   (Programming )
Double Juggle Vegetabobble (2002)   (Code (KOD))
GodPey (2002)   (Coding)
SantaFly (2002)   (Code)
SuperFly (2002)   (Coding)
F1 2001 (2001)   (Programmers)
Quake III: Revolution (2001)   (Additional Graphics Programming)
Bugger! (1998)   (Code)
Bunion Canyon (1998)   (Code)
Static (1998)   (Programming)
Sworm (1996)   (Coding)
Double Bobble 2000 (1995)   (Code)
Tautology II (1995)   (Coding by)
Tautology (1994)   (Buggy code is by)
 

Audio

Static (1998)   (Samples)
Double Bobble 2000 (1995)   (Sampling (using the excellent Graoumf tracker and Pro-Tracker))
 

Support

Need for Speed: Most Wanted (2012)   (Additional Help from)
 

Thanks

Harry Potter and the Chamber of Secrets (2002)   (Special Thanks)
Team (1995)   (Thanks to the following people, in no particular order)
 


Developer Biography

There is no biography on file for this developer.