How much time do you spend in each single session when you play games?

Dan Haigh

Game Credits

Design

Quake III: Revolution (2001)   (Level Design (EA))
 

Art/Graphics

Need for Speed: Porsche Unleashed (2004)   (Artwork)
Need for Speed Underground 2 (2004)   (Art Team)
Need for Speed Underground (2003)   (Art Team)
 


Developer Biography

There is no biography on file for this developer.