Tim Cannell

Game Credits


F1 Race Stars (2012)   (Engine Room Games)
Bodycount (2011)   (Engine Room Games)
F1 2011 (2011)   (Engine Room (Programming))
F1 2010 (2010)   (Engine Room Games (Programming))
Conflict: Denied Ops (2008)   (Executive Software Engineers)
Conflict: Global Terror (2005)   (Exec Software Engineers)
Conflict: Vietnam (2004)   (Executive Software Engineers)
Conflict: Desert Storm II: Back to Baghdad (2003)   (Senior Software Engineer)
The Great Escape (2003)   (Senior Software Engineer)
Conflict: Desert Storm (2002)   (Senior Software Engineer)
Warzone 2100 (1999)   (Software Engineer)
Transport Tycoon World Editor (1995)   (Installation by)
X-COM: UFO Defense (1995)   (Additional Programming)
Impossible Mission 2025 (1994)   (Additional Programming)
The Godfather: The Action Game (1992)   (Programmed by)
Days of Thunder (1990)   (Code)
Shinobi (1989)   (Programming by)


Firewatch (2016)   (Special Thanks)
X-COM: Terror from the Deep (1996)   (Thanks To)

Developer Biography

Tim Cannell co-founded the development studio Engine Room Games in 2008. Previously he worked at Pivotal Games.

Last updated: Mar 13, 2010