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Developer BIOMike Nielsen is a game designer that has been in the industry since February 2006. Since that time, he has worked at Wahoo / NinjaBee on a variety of projects, some of which are listed on this page. For more than half that time, he has worked as a lead designer on small projects (6-12 member teams), which has given him the opportunity to wear a lot of hats and learn a lot of design skills. In addition to experience in design, Mike has written and recorded 20+ songs that have been (or will be soon) published in video games. He has been building up his home music studio for some time now and does game music on a contract basis.
Mike also works as an adjunct instructor of game design at ITT Technical Institute in Salt Lake City, UT.
- Mike's portfolio of DOOM!) -- This is a wiki site where I have posted samples of game music I have composed, design documentation, creative writing, and other game-development-related content.