Marc SchröderDeveloper BIO
Marc is from Germany and started playing
Pong in the late 70's and programming on the C64 in the early 80's. Two decades later, his videogame addiction resulted in the critically acclaimed
Half-Life SP mod Poke646, developed as his graduation project in graphics and design at the University of Applied Sciences. Marc worked for
Gearbox Software as a level designer and texture artist in the commercial games
Counter-Strike: Condition Zero and
James Bond 007: Nightfire, and now runs his own design studio: Mindmotor.studios. He is also working for
Black Widow Games.
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Games CreditedHalf-Life: Counter-Strike (2003), Microsoft Games Studios
The Settlers: Fourth Edition (2001), Blue Byte Studio GmbH