What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Ion Hardie

Game Credits

Business

Big Kahuna Reef (2004)   (Director of Product Development)
Ricochet Lost Worlds (2004)   (Director of Product Development)
 

Production

Sev Zero (2014)   (Producer)
Bloodline of the Fallen: Anna's Sacrifice (2010)   (Producer )
Ricochet Infinity (2007)   (Director of Product Development)
Big Kahuna Reef 2: Chain Reaction (2006)   (Director of Product Development)
Big Kahuna Words (2005)   (Director of Product Development)
Big Kahuna Reef (2004)   (Director of Product Development)
Lionheart: Legacy of the Crusader (2003)   (Co-Producer)
Zax: The Alien Hunter (2001)   (Director of Procuct Development)
 

Design

Ricochet Infinity (2007)   (Level Design Lead)
Big Kahuna Reef 2: Chain Reaction (2006)   (Level Design Lead/Oragnizer)
Big Kahuna Words (2005)   (Level Design Lead)
Big Kahuna Reef (2004)   (Level Design)
Ricochet Lost Worlds (2004)   (Level Design)
Wik & the Fable of Souls (2004)   (Lead Designer)
Lionheart: Legacy of the Crusader (2003)   (Lead Designer)
Ricochet (2001)   (Level Design)
Star Trek: Away Team (2001)   (Level Design)
Zax: The Alien Hunter (2001)   (Based on characters created by)
Swarm (1998)   (Level Design)
Defiance (1997)   (Level Design)
 

Programming/Engineering

Ricochet (2001)   (Director of Product Development)
 

Writers

Wik & the Fable of Souls (2004)   (Story)
Lionheart: Legacy of the Crusader (2003)   (Writers)
Star Trek: Away Team (2001)   (Story)
 

Audio

Sev Zero (2014)   (Sound Effects)
Air Patriots (2012)   (Sound Director)
Airport Mania: First Flight (2008)   (Sound)
Ricochet Infinity (2007)   (Sound Effects)
Big Kahuna Reef 2: Chain Reaction (2006)   (Sound Effects)
Big Kahuna Words (2005)   (Sound Effects)
Big Kahuna Reef (2004)   (Sound Effects)
Ricochet Lost Worlds (2004)   (Sound Effects)
Wik & the Fable of Souls (2004)   (Sound Effects)
Crimsonland (2003)   (Sound Effects)
Lionheart: Legacy of the Crusader (2003)   (Additional Sound Effects and Editing)
Ricochet (2001)   (Sound Effects)
Star Trek: Away Team (2001)   (Sound Effect Mixing)
Swarm (1998)   (Sound Effects)
 

Quality Assurance

Ricochet Infinity (2007)   (Quality Assurance (Testing))
Big Kahuna Reef 2: Chain Reaction (2006)   (Quality Assurance Lead)
Big Kahuna Words (2005)   (Additional Quality Assurance)
Big Kahuna Reef (2004)   (Quality Assurance Lead)
Ricochet Lost Worlds (2004)   (Testing)
Wik & the Fable of Souls (2004)   (Quality Assurance)
Crimsonland (2003)   (Play Testers)
Ricochet (2001)   (Quality Assurance)
 

Marketing

Wik & the Fable of Souls (2004)   (Reflexive is Managed by Director - Product Development)
 

Thanks

Faerie Solitaire (2009)   (Special Thanks)
Airport Mania: First Flight (2008)   (Special Thanks)
 

Other

Swarm (1998)   (Business Drone)
 


Developer Biography

There is no biography on file for this developer.