New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Sylvain Demers

Game Credits

Production

Assassin's Creed IV: Black Flag (2013)   (Team Lead)
Might & Magic: Duel of Champions (2012)   (Team Lead Services)
 

Programming/Engineering

Child of Light (2014)   (Team Leads)
Tom Clancy's Ghost Recon: Phantoms (2014)   (RDV Programmers)
The Mighty Quest for Epic Loot (2013)   (Team Lead)
Rayman Legends (2013)   (Technical Lead Services)
Assassin's Creed III (2012)   (Technical Leads Services)
Assassin's Creed III (2012)   (Technical Leads Services)
Assassin's Creed III: Liberation (2012)   (Programmers)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Programmers (Online / Rende-vous Platform Team))
I Am Alive (2012)   (Rendez-Vous Programmers)
Just Dance 4 (2012)   (Technical Leads Services)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Team Leads)
ZombiU (2012)   (Uplay Team Lead Services)
Anno 2070 (2011)   (Team Leads)
Assassin's Creed: Revelations (2011)   (Programmers)
Driver: San Francisco (2011)   (Rendez-vous Platform Team - Programmers)
Assassin's Creed: Brotherhood (2010)   (Rendez-Vous Platform Programmers)
Prince of Persia: The Forgotten Sands (2010)   (Programmers)
Shaun White Skateboarding (2010)   (Programmers)
Silent Hunter 5: Battle of the Atlantic (2010)   (Rendez-Vous Platform Team Programmers)
Tom Clancy's H.A.W.X 2 (2010)   (Programmers)
Tom Clancy's Splinter Cell: Conviction (2010)   (Rendez-Vous Platform Team Programmers)
Assassin's Creed II (2009)   (Programmers Rendez-Vous Platform)
James Cameron's Avatar: The Game (2009)   (Rendez-Vous Platform Programmers)
Rabbids Go Home (2009)   (Programmers)
 

Art/Graphics

Mike V: Do or Die (2010)   (3D Artists)
Lifeboat (2009)   (3D Artist)
 

Technology

Far Cry 3: Blood Dragon (2013)   (Technical Leads Services)
Far Cry 3 (2012)   (Technical Leads Services)
 


Developer Biography

There is no biography on file for this developer.