Horia DociuDeveloper BIO
Horia Dociu is currently working as a storyboard/concept artist and cinematic department lead on Arena.Net's "Guild Wars 2" in Bellevue Washington.
Since his start in the videogame industry in 1998, Horia Dociu has worked for
Snowblind Studios,
Zipper Interactive, and more recently
Valve Software as an environment artist on Half-Life 2. He has also earned his Associate of Applied Arts Degree from the DigiPen Institute of Technology in 2003. In December of 2003, Horia joined Arena.Net, and has moved from modeling and texturing on the first Guild Wars game to concept art and story boarding for the expansion packs and now
Guild Wars 2.
Websites
- BADiDEAfactory -- "Bad Idea Factory" is Horia Dociu's portfolio/resume site.
Games CreditedGuild Wars: Eye of the North (2007), NCsoft Europe Ltd.
Guild Wars: Factions (2006), NCsoft Europe Ltd.
Guild Wars: Nightfall (2006), NCsoft Europe Ltd.
SOCOM: U.S. Navy SEALs (2002), SCEA
Crimson Skies (2000), Microsoft Corporation
Top Gear Hyperbike (2000), Kemco